Class Condition
This class implements condition variable objects.
A condition variable allows one or more coroutines to wait
until they are
notified by another coroutine.
If the lock argument is given and not null then it is used as
the underlying lock. Otherwise, a new Lock
object is created and used as the
underlying lock.
This class is not thread safe.
Inherits from
-
Object
(base class)
Properties
Name | Type | Description |
---|---|---|
locked
[get]
|
bool |
Return true if the underlying lock is acquired. |
Methods
Name | Description |
---|---|
acquire
|
Acquire the underlying lock. |
notify
|
By default, wake up one coroutine waiting on this condition, if any. If the calling coroutine has not acquired the lock when this method is called, an Exception is thrown. |
notifyAll
|
Wake up all coroutines waiting on this condition. This method acts like
notify (), but wakes up all waiting coroutines instead of
one. If the calling coroutine has not acquired the lock when this method
is called, an Exception is thrown.
|
release
|
Release the underlying lock. |
wait
|
Wait until notified. |
waitFor
|
Wait until a predicate becomes true.
|
Authors
Dragos Carp
Copyright
© 2015-2016 Dragos Carp
License
Boost Software License - Version 1.0